
360 No Shot
You reload by doing a 360. Your weapon is a shotgun which has high recoil that can be used for movement. For web game compatibility reasons, this game was made in Unreal Engine 4.23 and making it run as a web build came with some graphical and audio issues.
Because of being a web build dynamic lighting didn't work, post-processing didn't work and some shaders (water shader) got simplified.
Play the Tutorial Level to familiarize yourself with the movement
Controls:
Keyboard + Mouse
Move | W A S D |
Look | Mouse | Q E | arrow Keys |
Jump | Space |
Reload | Do a 360 | 'R' if enabled |
Shoot | LMB | Ctrl |
Pause | P | Esc (Esc also closes full-screen, so I advise using P) |
Known Issues/bugs:
- The music sometimes suddenly changes in volume and no longer responds to slow motion (Issue due to web build. I don't know how to fix it besides making a downloadable version)
- Giant Tentacle in pillar room has no lighting
- Controller Support not working in web build
Credits:
- Game: Me
- SFX: Ovani Sound , Pro Sound Effects
- Music: Izo
Published | 1 day ago |
Status | Released |
Platforms | HTML5 |
Author | PhilXD |
Genre | Shooter |
Made with | Unreal Engine, Blender, Audacity, Krita |
Tags | 3D, Experimental, First-Person, Movement Shooter, No AI |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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