<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Relay Sector Devlog - itch.io</title><link>https://philxd.itch.io/relay-sector</link><description>Puzzle game about connecting cables and doing math</description><item><guid>https://philxd.itch.io/relay-sector/devlog/1532563/bugfix</guid><title>Bugfix</title><link>https://philxd.itch.io/relay-sector/devlog/1532563/bugfix</link><pubDate>Sun, 24 May 2026 14:16:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed settings resetting to default after each restart...</p>]]></description></item><item><guid>https://philxd.itch.io/relay-sector/devlog/1531880/small-bugs-fixed</guid><title>Small Bugs Fixed</title><link>https://philxd.itch.io/relay-sector/devlog/1531880/small-bugs-fixed</link><pubDate>Sat, 23 May 2026 19:43:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed some connectors not highlighting Fixed one object clipping in a wall Fixed collision with one light, so you can&#039;t get stuck in the ground anymore...</p>]]></description></item></channel></rss>